Championship Manager 01 02 No Cd Crack

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Championship Manager 01 02 No Cd Crack Rating: 8,4/10 7974 reviews

Home»Fixes»PC»Championship Manager 01/02»Placebo no CD Championship Manager 01/02 v3.9.65 Download Championship Manager 01/02. File information File name CHAMPIONSHIP.MANAGER.0102.3965.P. File size 31.97 KB Mime type text/plain; charset=us-ascii compressed-encoding=application/zip; charset=binary. Here is the video game “Championship Manager: Season 00/01”! Released in 2000 on Windows, it's still available and playable with some tinkering. It's a strategy, simulation and sports game, set in a managerial and soccer / football (european) themes and it was released on Mac as well.

> >Championship Manager: Season 00/01

Championship Manager: Season 00/01

Windows - 2000

Also available on: Mac

4.03 / 5 - 63 votes

Description of Championship Manager: Season 00/01 Windows

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A Brand Name to Rely On

The Championship Manager series is one of the best-selling PC brands in the U.K., and probably in most of the soccer-playing world. This of course excludes the United States, where the game has never been published. And that's a shame, because American gamers who don't find a way to import this one don't get to see what the world's most detailed sports management game is all about. On paper, Championship Manager 's lack of in-match graphic highlights should relegate it to the world of soccer has-beens, yet despite being a text-only game it offers a level of depth and immersion unsurpassed elsewhere.

Back in the days of Championship Manager 2, the UK version of the game came with separate add-on European league packs. Now, in Championship Manager 00/01, you get no fewer than 26 leagues from around the world, all playable either singularly or concurrently for what amounts to a massive simulation of world football featuring some 50,000 real life players. The latest league additions are Ireland, Northern Ireland, Wales, Turkey, Greece, Russia, Poland, Croatia, Finland, and Australia, with the data for all these circuits being bang up to date for the start of the 2000/01 season.

While most gamers will jump into the game to manage their favourite team, this mammoth virtual soccer world will (if you have the CPU power to run all the leagues simultaneously) let you play out an entire management career, applying for jobs with any team in the game. As time passes, you build a reputation that will enable you to command respect and maybe land that plum role with Man Utd, Lazio, or Barca. Of course, you can also just start off in charge of one of those illustrious teams, but working your way up from the lower leagues is a real challenge, made all the more enjoyable as the virtual soccer world changes around you as players retire and teams gain promotion and relegation.

One of the new features is the option to play the game with fictitious player names. Given the fact that a good number of fans have discarded their lives and loved ones to assemble the game database, this may seem an unthinkable option. Yet one of the dilemmas you face in playing CM is that because the players are real, and represented by at least 30 stats and attributes, you pick teams based on your perception of real players, rather than their CM counterparts. This can be a problem if you don't take the time to analyse all the player stats (though because time stands still when playing the game, this is less likely to be an issue as your game proceeds). By playing with 'random' players, you have to learn their strengths and weaknesses, including a dozen or more hidden attributes, and you're not coloured by your preconceptions.

Being a glutton for punishment, I invariably play CM as Plymouth Argyle, the team I've followed since primary school. Not for me the dizzy heights of Man Utd. This of course makes the game a real challenge. If you play as Man Utd you get a bank balance of £40M, all of which is available to spend on players. Start it as Plymouth and you'll get maybe £100K, of which less than £10K can be used on new players. Given that free transfer players want a suitcase full of cash to sign for you, your options are limited (though I found the Scandinavian leagues a good source of quality, cheap players). This problem is compounded by the fact that if you sell a player for, say, £250K, you don't get a similar rise in your transfer fund. You have to have a certain reserve (a few hundred thousand) before you can spend what you bring in freely. Bloody useless chairmen. Likewise, a good cup run can bring in money, but you won't always be able to spend it (I got £180K from one home FA Cup game against Arsenal).

Skimming off the Water

Having the board shackle your actions is frustrating, yet unerringly realistic. Another new feature of CM 00/01 is the increased richness of the dialogue coming from your coaching staff, the press, and the players. You might be prompted to comment on speculation that one of your players is about to sign for another club, or to criticism of one of your players' recent performances. Coaching staff will report on players' hidden stats when searching for prospective signings---e.g. 'Fred Smith takes a very good penalty'---but while you'll recognize some of the old CM 99/00 dialogue, the text certainly adds to the immersive appeal of the game. The text has been expanded in the match dialogues too, so you'll now see passes 'skimming off the water' on wet days.

The other new features are also relatively minor, yet each enhances the game atmosphere or playability, and can't be considered a mere token addition. The live league table available during games lets you check where you'd be if the scores in all the games remained as they currently are. This is handy if you want to work out whether you should play for a draw in that crucial end-of-season run-in match. Additional stats in the player records now report on pass completion ratios, tackles and dribbles per game, and the ratio of shots on target, so you can use these season-long stats when selecting your team.

The appeal of the CM series lies in its ethos of presenting you with as much information as possible. It's up to you to make what you will of that data in picking your team, choosing tactics, and buying new players. With every stat from every game from (with default settings) the last two seasons available at the click of a mouse, there's a seemingly infinite volume of numbers, stats, and records to wade through, all the more if you play with all 26 leagues turned on (I generally only play the English and Italian leagues). The problem with all this information is making sense of it. With so many variables, it's nearly impossible to deduce what combination of players, tactics, or phases of the moon caused a certain event to unfold. You can spend days on end trying to read meaning into it all, and the beauty of the game is that it seems to respond (or at least taunt you) at whatever level you choose to play.

Thus, the only real criticism I have of CM 00/01 is that it presents so much information that it's inevitable that you'll be overloaded. It's easy to blur the line between realism and detail; lots of detail doesn't necessarily make for high realism, but, as CM proves, it makes for one heck of an addictive experience. At least now the player stats are absolute rather than relative (in CM 2 days a 20 tackling skill for a division 3 player was not the same as a 20 for a Premier player), so you can compare players like for like, with the proviso that their hidden skills are always something of a mystery. The fact that any player, team or result can be clicked on for more details just propagates the illusion of limitless depth. It's not far off being true, of course. Thankfully the DVD-style game case contains the best manual of the CM series to date, with 70 pages of useful info including the meaning of all the player stats, including those hidden ones. This season's official strategy guide looks a lot thinner!

I must also comment on the 'job hunting' aspect of the game. As usual, I got sacked from Plymouth, most recently about three or four games from the end of the season. I'd had a poor run, but brought in some good future players. The chairman wanted quick results, however, and while I was well clear of the dreaded Conference drop slot, with some money in the bank, I got a couple of votes of confidence, followed shortly thereafter by the boot. I then played through the game as a spectator for an hour and a half trying to get a new job, to no avail. That's kind of understandable, but the bad part was that I never got any feedback from my job applications. In the end I resigned from the game and added myself back in as a new manager (to the same running game) in October of the next season. It would be fun if the game more readily allowed you a second chance on the same career; I couldn't even get a job with the team standing 18th in the Conference.

I didn't experience any bugs of note while playing the game; the only oddity I observed was with transfer valuations. On some occassions a negotiated fee would be replaced by the original fee in the news screen, but the figure ultimately used was the right one. Otherwise the game played flawlessly. The overall level of 'realism' in the scores and ratings also seemed to be as good as they've ever been in the past CM games.

CM 00/01 comes with a game editor that you can use to update your favourite team rosters, to create some 'fantasy' teams to play with, or to give yourself a foot-up with some extra cash in the bank for the season ahead. The editor is a separate program, but is very easy to use. It also gives you an insight into players' hidden stats, as well as some of the more esoteric properties that are recorded, including a player's favourite and most disliked teams and his favourite manager, and a club's most favoured and disliked staff (which is useful, for example, to stop Exeter's manager taking over at Plymouth!). Chances are there will be many downloads available off the Internet before long, but having the power to edit the database yourself is always going to be handy.

Hard to Rate

Rating CM 00/01 is a hard task. It's as immersive as ever, and the most feature-rich of any of the CM games to date. The text-based match action, with optional stereo crowd chants from home and away fans, is in essence the same as it was in the first CM, yet just as nail-bitingly brilliant as ever. The myriad of game, team, and player screens encourage you to take tours through the cavernous underlying game database. While it's nowhere near a quantum leap from its predecessor, CM 00/01 is the best soccer management game you can buy, provided you don't have a prerequisite for graphical match highlights. And it's not made in Sweden.

Review By GamesDomain

External links

Captures and Snapshots

Screenshots from MobyGames.com

Championship Manager 01 02 No Cd Crack

Comments and reviews

Chopper Harris2019-10-170 point

Absolute classic game.
Right, I'm off to make some fairy cakes.

Donkey2019-09-230 point Mac version

Any ideas how install on Mac? It is just a file

palaxus2019-08-231 point Windows version

I 've tried as you said in the video but still says 'Insert CD'

leo 372019-05-220 point

https://www.youtube.com/watch?v=gQ8gV_JAVsM&feature=youtu.be
link above explains how to download and install game for windows 10.
VERY IMPORTANT YOU DELETE ALL PREVIOUS FILES AND MOUNTS YOU ATTEMPTED BEFORE FOLLOWING INSTRUCTIONS IN VIDEO.
game will run perfectly if follow guide step by step for windows 10

Sam2019-05-04-2 points

Hi, having problems with the no-cd issue, relax, just track down the '3.81nocdpatchUK' on gamescopyworld.com, then after installation, move the 'AFP' files to the main installation directory on your program files, double click on the crack file and make sure you paste it in to the main directory NOT the on the EXE file/icon, it´s stupid I know, the crack generator wants you to extract it on the damn EXE file, which wrong

Sam2019-05-040 point Windows version

Hey, where can I find the NoCd file, or is it a trick to it?

gav2019-04-251 point Windows version

class game

GronaldoXV2019-02-242 points Mac version

High, its works fine with sheepshaver, but just prior to launch a new game, the programm requests to insert the CD.. :( what is the trick ?

Glenn Hoddle2018-07-270 point

This simulation had only been bettered by its sequel, Championship Manager 01/02. With its live league table, added leagues (in the update patch) and attribute masking option, it remains the best management simulation available to this day, incorporating the best balance between realism and fun. Me & Johan Cruyff still play CM01/02 to this day, although I always refuse to sign Paul Gascoigne, even if Mystic Meg advises me otherwise.

pj perenara2018-07-240 point

Omg this app is amazing

MMM2018-07-09-1 point Windows version

Has anyone fixed the no cd problem?

Shadow Threat2018-07-020 point Windows version

Software say: incomplete and not run
Please do something!

Vegeta2018-06-01-2 points Windows version

I install game and opened, but after my first create a game, it's always ask game cd.
i have cd image and it work

FABIO2018-04-050 point

So Good.

verdz2018-01-01-9 points Windows version

Says Cannot extract the file, any help with this would be grate
thanks

allan7492017-08-06-8 points Mac version

Any help to set this up on mac? Says file is incomplete.

BN2016-10-12-24 points

how to install in macbook ?

terby2015-05-193 points Mac version

Could you make this game available for browser? That would rock.

Miguel2015-04-10-10 points Mac version

How to install in macbook ?

Heartbroken2015-01-123 points Mac version

Unfortunately this game will not run for me. The file says it is incomplete and therefore will not run.

Write a comment

Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Championship Manager: Season 00/01 (Windows), read the abandonware guide first!

Download Championship Manager: Season 00/01 Windows

We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentations when possible. If the manual is missing and you own the original manual, please contact us!

Just one click to download at full speed!

Windows Version

Game Extras

Various files to help you run Championship Manager: Season 00/01, apply patchs, fixes, maps or miscellaneous utilities.

Mac Version

  • Year:2000
  • Publisher:Feral Interactive Ltd.
  • Developer:Sports Interactive Limited

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> >Championship Manager: Season 01/02
3.97 / 5 - 35 votes

Description of Championship Manager: Season 01/02 Windows

Read Full Review

Lock up yer missus

It's time to don the sheepskin coat, get the teacups ready for the half-time rant and settle down in the virtual dugout for a lifetime of agony and ecstasy. The latest version of Championship Manager is upon us, and it is, to be fair, an update of last year's superb edition. But for those whose heads have been buried in the sand, here's a brief recap on the CM phenomenon.

It is now ten years since the game first appeared on the old Commodore Amiga, packed into three floppy disks. Even then, it was an all-consuming management game, with a level of detail and involvement never before seen. CM has since evolved to include more leagues, more information, more statistics and greater tactical control, but even after a decade of updates, at its heart CM remains the same addictive-as-hell game with a cast iron guarantee of hours, days, weeks, months of anguish, tension and sheer enjoyment. The game can become an obsession. You think it at work or in the car, wondering if Michael Bridges can cut it at the top level or just how long can Teddy Sheringham compete in Premiership ('no' and 'two seasons maximum' are the answers).

CM is also a breaker of homes - just ask my missus after she hasn't heard from me for six hours and another essential DIY project is left undone for another weekend. This is because CM is the nearest I will ever get to emulating Sir Alex, Martin O'Neill and even, because I am a glutton for punishment, Barry Fry.

Bestest

So we've established Sports Interactive's title is the greatest management sim ever, and for many, the greatest PC game ever. But what about the nuts and bolts - how do you turn Southend United into Real Madrid? How do you keep Doug Ellis happy without spending any cash?

Well, you take over a team (from any one of about 20 countries), pick a squad, train them, select a tactical system that works and then pick the side and watch them play - in an exciting, text-only way of course.

To complicate matters there are injuries, transfers, money matters, player contracts, demanding chairmen, demanding fans, demanding players and their evil agents, the media poking their noses in, the FA and of course other managers, like Sir Alex, tapping up your best players. If you need to know any more about the nuts and bolts, we'd suggest you check out the review of CM 00/01 (or even the original Championship Manager 3 release) - after all, this is essentially the same game with a few add-ons.

So, what's new?

What the already initiated among you will want to know is what's changed since last time. The most obvious is the new player database. Well, it's only about three weeks behind - Stam has been kicked out of United, Dean Richards is at Spurs, but Peter Taylor has not been sacked by Leicester yet. Foxes fans need not fret, however, as the database editor allows every statto/saddo to keep their files up to date, and for the rest, the first few updates should be available on the Internet shortly.

As well as the database being up to date, so is the transfer system - a few weeks into the first season, a new UEFA directive, which is far too complicated to go into here, comes into force. There are wordy, on-screen explanations, but basically there is less of the Bosman free-for-all approach to transfers and smaller clubs are more likely to be financially compensated for the loss of a key player.

The teams are represented in almost too much detail - take over Manchester United, Inter, Bayern Munich or Real Madrid and the board will want the Champions League, but you'll have pots of cash. Celtic or Rangers want the Premier League and a good show in Europe. The chairmen on the middle ranking side (like Spurs, Aston Villa or Newcastle) will want a UEFA Cup place, but you'll have a limited transfer fund and really need to sell to get any quality in.

Anything lower and the quest becomes survival with very limited funds, and more often than not, a huge debt that needs to be cleared before any new players can be bought - only 35-year-old pros or teenage hopefuls are usually available for free. The point is it now seems harder than ever to get a team to rise above itself and outperform its initial 2001/02 standings - I should know as I got Spurs into the Inter Toto Cup in my first year but still got the sack.

Manager might

That brings me on to the first main modification - manager power. Fed up of chairmen giving you the brush-off? 'There's no money available,' they used to say. 'You run the team and we'll sort out the cash,' they patronisingly offered. Well, now you can deliver a 'back me or sack me' ultimatum. And in an eerie echo of the George Graham sacking, I demanded Spurs to put their short arms into their deep pockets to fund our Inter Toto campaign - and was dumped on the spot. Thankfully, I was rescued from the jobseekers queue by a plum job at Chesterfield.

A similar feature allows you to appeal to the FA against a sending off - do it once and you might get a key player's ban reduced. Do it too often and you'll get a reputation as a whinger and never be taken seriously again.

The optional attribute-masking mode is a great addition, which sometimes prevents you getting a full run-down of a player's abilities. You might know if he's a good header of the ball, but his determination, work-rate and stamina will be a mystery, until your scouts have had a good look at him. The football world is packed with examples of players who were not scouted properly and came a cropper - remember Savo Milosevic of who Aston Villa manager had only seen a compilation video of him in action. And there was the embarrassing matter of the new 'George Weah' picked by Graham Souness at Southampton who had to be pulled off after five minutes because he quite clearly hadn't a clue. The same applies now - scout the players first, then buy.

You can also have the scouts watch your next opposition. Do this and in the run-up to each match you get an automatic run-down on the other side - their preferred formation, how they play and who the key players are. Being told that Michael Owen is out injured is a big help.

Comparing two players side-by-side on screen to see who's best is also possible now. Some might find this useful, but after a few comparisons, we didn't really bother with it and would not miss it. Likewise the new memo system, which allows managers to put reminders on a players file, such as to renew a contract or look at a transfer prospect. The only modification we have yet to come across in our first three seasons is to send a player away for surgery on recurring injuries. Despite having a sicknote Anderton in and out of my team, my physio never once suggested he go away for this miracle cure.

The good and bad

As you can see, there are some great and some not so great little add-ons and improvements, but they are just that - little add-ons. In reality, this could be delivered as a patch for the CM00/01 edition; player updates are freely available on the web anyway and while the ultimatum, scouting and attribute-masking features improve the game, you can live without the other tweaks. At least they take nothing away from the previous incarnation.

As a stand-alone game, this is CM and superb as always. But there really is little reason to pay another £20-£25 for this if you already own CM00/01. However, as the game is so damned addictive and has a large following, we doubt Eidos or Sports Interactive will have any trouble shifting these by the barrowful. [Not to be accused of stating the obvious, this last line was written shortly before the companies' October 16 announcement that CM 01/02 has become the UK's fastest selling PC game of all time. - Ed]

Review By GamesDomain

Official forum keeping the game alive: http://www.champman0102.co.uk/.

Get the additional patches and data updates here: http://www.champman0102.co.uk/downloads.php.

External links

Captures and Snapshots

Screenshots from MobyGames.com

Comments and reviews

Paul Gascoigne2019-06-201 point

why i man , me and the lads get rite chuffed and the like when wees win the cup ,
if only it were lke that real life and that like .

Carl zeiss serial number check. Unknow the axis cap on edges, articles and riflescopes.

Cal-El2019-06-09-12 points

Hi Guys, is it just a cast of downloading the file zip file and then playing?

David May2019-04-301 point

Classic, Finally got a move to a big club and won Division 3 with Posh!!

JPH2019-02-050 point

HSS I have the same issue. How did you resolve it?

HSS2019-01-140 point

Disregard my earlier comment

HSS2019-01-12-14 points

I've downloaded Championship Manager 01/02.. how do I bypass the lack of a CD.. I've also downloaded the MagicISO program, but no luck.. there doesn't seem to be an .ISO file.. Please help

Glenn Hoddle2018-07-278 points

Still the best football management simulation around! Me and Johan Cruyff still play this game today, with me being Spurs and him being Ajax. I still refuse to sign Paul Gascoigne though, even if Mystic Meg advises me to.

Paul Parker2018-07-275 points

Still love this game - it's never been bettered. Me, Des Walker and Steve Bull all go round Des's at least one a week for a network game (Bullie insists on bringing and playing on his own computer as it's the only one he's ever had & be doesn't trust anyone elses.)
It's brilliant, but they're always winding me up, telling me every goal scored against me was a deflection off my own boot. Bastads!

Steve Bull2018-07-274 points

Championship Manager 01/02 is still the best, way better than anything before or since. Me, Des Walker and Paul Parker like to have a network game at least once a week. Des is always Forest, Paul is QPR & I'm always Wolves.
We sometimes wind up Paul when he's not watching, & tell him that the commentary had just said that there's been a goal scored against him, coming off a deflection from his own boot, haha.

Terry Butcher2018-07-274 points

This is the best football management game ever. Me and Peter Shilton & Stuart Pearce still play this today, every Sunday. We all go round Shilt's house to play, as he's getting on a bit & doesn't really understand what to click on etc, so we help him out.
I'm always Ipswich, Pearcy is Forest, & Shilts is Leicester. Pearcy always brings some of his home-made fairy cakes, which is nice.

Gary Lineker2018-07-272 points

Brilliant game! I still play this today!

David Platt2018-07-27-1 point

This is the best footie management game, to this day! I still play this with Gary Lineker sometimes, network game, when he's not playing with Barnsey, Waddle & Beardsley. He's not keen on playing with them, so sometimes he tells them he's tired after Match Of The Day the night before, & we have a game. We like to play abroad & accustom ourselves with the different styles of play in different countries.

Peter Beardsley2018-07-270 point

This is the best footie game ever. Me, Chris Waddle & John Barnes so play this every Sunday - network game like. Have done since it came oot.
We always make Barnsey play as Watford (haha) coz I wanna be Liverpool, & then Waddle can be Newcastle. When Lineker plays we let him be Tottenham. Classic game!

Chris Waddle2018-07-271 point

Me and Barnsey & Peter Beardsley still play this game, every Sunday via network linkup. Sometimes Lineker joins in, but he's usually knackered after Match Of The Day.
I like to be Newcastle, but so does Peter, so he tries to be Liverpool, but Barnsey wants to be Liverpool. We usually make Barnsey play as Watford haha!
Lineker opts for Spurs, or ponces off to be some Japanese team.

John Barnes2018-07-270 point

This is still the best footie management game out there. Me, Peter Beardsley and Chris Waddle have a network game of this every Sunday. Me and Beardsley often argue over who gets to be Liverpool, but then we all argue over who gets to be Newcastle! I always end up at Watford.

Bart2018-01-23-2 points

Downloaded game crusches untill start

Write a comment

Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Championship Manager: Season 01/02 (Windows), read the abandonware guide first!

Download Championship Manager: Season 01/02 Windows

We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentations when possible. If the manual is missing and you own the original manual, please contact us!

Just one click to download at full speed!

Windows Version

Game Extras

Various files to help you run Championship Manager: Season 01/02, apply patchs, fixes, maps or miscellaneous utilities.

Similar games

Fellow retro gamers also downloaded these games: