The following advice is very helpful:
Use latest version which is available. Currently it is 184.108.40.206 which you can download from http://gstreamer.freedesktop.org/data/pkg/windows/220.127.116.11/
For basic introduction into gstreamer there are some nice tutorials. http://docs.gstreamer.com/pages/viewpage.action?pageId=327735 But beware that they are for version 0.10 which is now obsoleted and there are changes in some API.
And I started out by installing 0.10 and successfully built the tutorials and executed them; however when I download 1.2.41 and install it, it doesn’t seem to properly setup the Visual Studio environment.
Install Gstreamer; How To Windows 10 Install. How To Install Gstreamer Windows 7. First, You must install Gstreamer SDK for Windows.
http://stackoverflow.com/questions/22235825/building-hello-world-gstreamer-1-2-3-application-in-visual-studio-2012 discusses a similar problem with gstreamer version 1.2.3
Can anyone point to appropriate instructions to install the 18.104.22.168 SDK so that Visual Studio 2010 will subsequently build the tutorials … aside from the actual code changes discussed at http://cgit.freedesktop.org/gstreamer/gstreamer/tree/docs/random/porting-to-1.0.txt
Right now I’m getting the following link errors:
1>------ Build started: Project: basic-tutorial-1, Configuration: Debug Win32 ------
1>basic-tutorial-1.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_object_unref referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_bus_timed_pop_filtered referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_element_get_bus referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_element_set_state referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_parse_launch referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_init referenced in function _main
1>basic-tutorial-1.obj : error LNK2019: unresolved external symbol _gst_mini_object_unref referenced in function _gst_message_unref
1>C:TPLCVS_INTERNALgstreamer_testingtutorialsvs2010Debugbasic-tutorial-1.exe : fatal error LNK1120: 7 unresolved externals
Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped
And then, separately, I have downloaded:
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Can someone point me to the recommended steps for building gstreamer using these files on a Windows 7 32-bit machine. Tools, everything?
I have spent a few days resolving problems with qt-GStreamer and so I thought I would share my work so others might be able to benefit.
This is more of a guide of how I built it but also leaves some questions that I don't know the answer to.
Download lagu anak islami gratis. GStreamer can grab many different sources of video and so is very useful as a plugin for
use in Qt.
I am using Qt 5.7.1 with GStreamer 1.10.2 (32-bit-developer)
Download the qt-gstreamer Git Repository from here:
You will need to have Git (https://git-scm.com/downloads) installed on your machine. I
also use the nice GUI from Attlasian – Source Tree: https://www.atlassian.com/software/
Once you have qt-gstreamer downloaded to a directory, you will ned a lot of things
installed in order to build it.
You will need to install CMake from here:
You obviously will need GStreamer. Qt-GStreamer didn’t like the 64bit version of
GStreamer, so I would stick with the 32bit version (x86):
You also need to install Boost from here:
And also the Glib / GObject from GTK+ http://www.gtk.org/
This wasn’t so straight forward because there isn’t an installer from gtk.org. You have to
download MSYS2 installer from here:
Then you have to run a few commands with MSYS2 to install everything. These are all the
commands that I run that got it to work.
pacman -Sy pacman
pacman –Syu (keep running this until it says there is nothing left to update)
pacman -S mingw-w64-x86_64-toolchain
The last command installs the toolchain – don’t ask me what that is. There is more
information here: https://blogs.gnome.org/nacho/2014/08/01/how-to-build-your-gtkapplication-
Now you should be ready to build qt-gstreamer!
Open up a command line and cd to the qt-gstreamer directory.
$ mkdir build && cd build
$ cmake . -G 'Visual Studio 12 2013' -DCMAKE_INSTALL_PREFIX=DEV
GStreamerqt-gstreamer -DQT_VERSION=5 -Wno-dev
This tells CMake to use QT Version 5 and to suppress the CMake warnings for developers
and to use Visual Studio 2013 Cmake generator.
If everything works then you should get a list of all the dependencies that you do have and
a list of some things built by CMake. If it doesn’t work then you will get a list of missing
Requirements on the command line and also in the build directory in a file called
Requirements. If this happens, then install the missing requirements and delete everything
in the build directory before trying again.
Now you should have a full build directory. Open up the QtGStreamer.sln file in Visual
Studio 2013 and choose Release Mode and then choose Build->Build Solution. This will
build a lot of things. I still got a few build failures but it was usable enough for me.
I wanted to run the QMLPlayer2 example, so I went straight to this solution:
and opened the qtgst-example-qmlplayer2.sln
Now you can build that in release mode and you will have the executable in this directory:
Run: QT_DIRbinWindeployqt.exe to pull in all the dependencies.
$ cd QT_DIRbin
$ windeployqt.exe C:DEVqt-gstreamerbuildexamplesqmlplayer2Release
This should fill up your qmlplayer2Release folder with all the dll files and folders required
to deploy the qmlplayer on another machine.
For some reason this didn’t pull in all the dependencies for me and I had to manually add
Also requires the QtGStreamer folder from
Requires Qt5OpenGL.dll file from QT_DIRbinQt5openGL.dll
GStreamer also requires this file in this directory but I don’t know where this comes from:
It is probably an extra installation option with GStreamer.
If everything works then you should see a cartoon about a bunny start playing.
Other notes: When I first ran this on my machine I got a green screen instead of the
video. This turned out to be my Intel graphics card wasn’t good enough for it. Luckily I had
another graphics card already installed on my machine I just wasn’t using it x-(
Hope this helps somebody. Please contribute any further information.