Usb Loader Gx V3.0

четверг 26 декабряadmin
Usb Loader Gx V3.0 Rating: 5,8/10 2348 reviews

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General tolerances to din iso 2768 t1 and t2. Ranges in nominal lengths in mm, Tolerance class.

Game Compatibility Table for USB/SD Loading

Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.


  1. Make sure your USB device works and is stable before reporting games that don't work. See USB Devices Compatibility List
  2. Make sure your USB device isn't overheating due to long usage when reporting crashes.
  3. Make sure you don't just have a bad dump (bad game copy). If it's a game others have given a green light, that is a strong possibility. Throw away the game iso and reload from an uncorrupted source.
  4. Other USB devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the 'Wired Connection' profile if the wifi-enabled game freezes.
  5. If your game uses USB peripheral game controllers (guitars, mics, etc.) check out the Rock Guide
  6. Some games seem to require a disc (any game) in the drive to work. When testing, first try without any disc in the drive. If it only works with a disc in the drive, add that in the Notes column.
  7. Think you need the Anti-002 fix? You probably don't.
  8. For more troubleshooting information, read WiiPower's Compatibility Guide.


  1. Please mention what loader and version you are using in the 'notes' section if you are having an issue.
  2. If a game is working it doesn't always make it green, as titles marked green should be/are 99.9-100% compatible. See color chart below.
  3. The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
  4. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
  5. Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
  6. If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working and change the confirmation date.
Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult

To add an entry, copy and paste the following into a new line

Table format


Game Name Result Region GameIDSizeNotesConf.Date
Safar'wii Works PAL RD6PNP 0.9G002 Fix for certain cases. Requires 'Alternate DOL'otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. It works for me with cIOS rev14 and no alternate dol. 1
Safecracker Works NTSC-U RQFE6U 0.70G 1 11Feb2010
Sakura Wars Works NTSC-U SAKENS 6.03G USBloader GX, latest cios 222 1 10Apr2010
Sam and Max: Season One Works NTSC-U R3XE6U 1.57G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new 'Block IOS Reload' option and it works on a WBFS formatted drive. 4
Sam and Max: Season One Works PAL R3XP6V 1.56G Use the cIOS rev21d2x5-beta1 with base 56 and Neogamma or CFG. Select the new 'Block IOS Reload' option and it works on a WBFS formatted drive. 6
Samba De Amigo Works NTSC-U R3BE8P 3.22G 1
Samba De Amigo Works PAL R3BP8P 3.05G 1
Samurai Showdown Anthology Works NTSC-U RSSEH4 2.43G 2 13Feb2010
Samurai Warriors 3 Works PAL S59P01 6.95G Tested with GX v3.0 and CFG v70 using d2x v10beta53-alt 249 [56] 0 21Mar2013
Scarface Works/ Issues PAL RSCP7D 3.89G suffers from idle bug (drive spins down, game says please wait but never continues) 1
Scene-It? Bright Lights! Big Screen Works PAL SSCPWR 2.36G002 Fix for certain cases 0
Science Papa Works NTSC-U RZEE52 0.47G Choopy video and slow game play with Uloader GX 600/IOS 249 Rev 9 1 11Feb2010
Scooby-Doo: First Frights Works PAL RQNPWR 3.48G 0
Scrabble Interactive Works PAL RVHP41 1.57G Works Fine For Me (r815)gx earlier report said does not work 0
Scrabble Interactive Not Working NTSC RVHP41 1.57G PAL Version Does Not Work On NTSC WII 4.2 U neither WiiFlow nor USB Loader 0 13Mar2010
SD Gundam: Gashapon Wars Works NTSC-J SD9JAF 1.12G Tested with Cfg USB Loader v70r51 0 28Sep2013
SD Gundam: Scad Hammers Works NTSC-J RSDJAF 0.63G 1
Sea Monsters Works PAL RC7P7J 0.29G 0
Secret Files: Tunguska Works PAL RTUPKM 4.12G 1
Secret Files 2: Puritas Cordis Works PAL RZFPKM 2.05G 2
The Secret Saturdays: Beasts of The 5th Sun Works PAL R85PG9 ??? USB Loader GX rev828 + cIOS rev14 0
SEGA Bass Fishing Works NTSC-U RBTP8P 0.78G Wii 4.2U Cfg USB Loader 52b w/ Defaults. Edit working on PAL 4.2e also. 1 11Feb2010
SEGA Superstars Tennis Works PAL RT5P8P 1.88G Perfect with CFG_USB_lOADER v52 0
Sesame Street: Elmo's A-to-Zoo Adventure -- The Videogame Works NTSC-U SS3EWR 0.18G No Issues Encountered 0 11Nov2010
Shaun White Skateboarding Works PAL SHNP41 2.67GB Use cIOS rev21d2x5-beta1 with base 56 0 04Nov2010
Shaun White Snowboarding - Roadtrip Works NTSC-U RDFE41, RW7E41 2.04G 2 11Feb2010
Shaun White Snowboarding - Roadtrip Works PAL RDFP41 2.04G 0
Shikigami No Shiro III Works NTSC-J RS4JJF 1.64G Cfg USB Loader v52xv2, cIOS249 rev17 and the game is fully playable. 0 25Feb2010
Shiren.the.Wanderer Works NTSC-U RFSEEB 2.44G Wiiflow r28, cios rev17 and the game is fully playable 1 17Feb2010
Silent Hill: Shattered Memories Works NTSC-U R5WEA4 3.64G Using Cfg USB Loader to launch from a TB Seagate FreeAgent. (IOS 249). I'm about mid way through the game. Game has been flawless so far. 1 23Feb2010
Silent Hill: Shattered Memories Works/ Issues PAL SHLPA4 3.54G Game freezes after title menu, wiiflow R25 CIOS rev17. Works with USB Loader r937 1 05Apr2010
SimCity Creator Works NTSC-U R4CE69 0.37G 0
Sims 2: Castaway Works NTSC-U R42E69 1.2G 1
Sims 2: Castaway Works PAL R42P69 1.2G Stays at 'footprints loading screen' usb-loader using v1.1. 'Works in v1.4' 1
Sims 2: Pets Works NTSC R4PE69 ? 0
Sims 2: Pets Works PAL R4PP69 1.08G 0
Sims 3 Works PAL S3MP69 2.90G Works flawlessly. 0
The Simpsons Game Works NTSC-U RSNE69 2.64G 0 13Feb2010
The Simpsons Game Works PAL RSNP69 3.14G 1
Sin and Punishment: Successor of the Skies Works PAL R2VP01 0.95GB Tried In Usb Loader Gx and worked no problems 0 29May2010
Sin and Punishment: Star Successor Works NTSC-U R2VE01 0.95GB Works perfectly in CFG Loader 0 08Aug2016
Sing It Star 90's Works PAL S02PES 2.56G Tested with GX v3.0 and CFG v70 using d2x v10beta53-alt 249 [56] 0 21Mar2013
Skate It Works PAL RVSP69 3.37G v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu. 0
The Sky Crawlers: Innocent Aces Works NTSC-U RQREXJ 3.72G 0 17Feb2010
The Sky Crawlers: Innocent Aces Works NTSC-J RQRJAF 3.65G 1
The Sky Crawlers: Innocent Aces Works PAL RQRPAF 3.77G Installed from original with USBLoader GX - 002 Fix needed. So far no problems 0 28Feb2010
Skate It Works NTSC-U RVSE69 3.37G 0
Skylanders Spyro's Adventure Works PAL SSPP52 4.11G USBloader GX, Wiiflow, latest cios 223, other cios don't work because of usb adaptor 1 26Oct2011
Skylanders Spyro's Adventure Works NTSC-U SSPE52 4.04G Requires IOS 248 in order for Portal of Power Accessory to be recognized 20Nov2014
Skylanders Giants Works NTSC-U SKYE52 3.77G Requires IOS 248 in order for Portal of Power Accessory to be recognized 20Nov2014
Skylanders Swap Force Works NTSC-U SVXE52 4.06G Requires IOS 248 in order for Portal of Power Accessory to be recognized and needs a system block size reserve of 1500 or more or the game will lock up randomly 20Nov2014
Skylanders Trap Team Works NTSC-U SK8E52 4.04G Requires IOS 248 in order for the Traptanium Portal Accessory to be recognized 20Nov2014
Smarty Pants Works NTSC-U RP2E69 0.16G 2 11Feb2010
Smarty Pants Works PAL RP2P69 0.16G 1
Smiley World Island Challenge Works PAL RIDP7J 0.33G AutoPatch IOS222 0
SNK Arcade Classics Vol 1 Works NTSC-U RNCEH4 2.44G 1 11Feb2010
Sonic and Sega All Stars Racing Works PAL R3RP8P 2.77G Enable video region patch (for PAL users), VidTV patch on, and Error 002 fix. Should work on cIOS 249. (On USB Loader GX). Works with standard settings on Configurable USB Loader. 1 05Jul2011
Sonic and Sega All-Stars Racing Works NTSC-U R3RE8P 2,53G Wii 4.3U + WiiFlow 2.1
Sonic and the Black Knight Works NTSC-U RENE8P 3.40G Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5 0
Sonic and the Black Knight Works PAL RENP8P 3.40G Uses 002 fix. (You can put it on in options.) 2
Sonic and the Secret Rings Works NTSC-U RSRE8P 3.58G 0
Sonic and the Secret Rings Works PAL RSRP8P 3.58G v1.4 0
Sonic Colors Works NTSC-U SNCE8P 3.68 GB Tested with WiiFlow; haven't found any issues at the moment. 0 16Nov2010
Sonic Colours Works PAL SNCP8P 3.67 GB USB Loader GX v2.3 with d2x-v8. 1 05Jul2011
Sonic Riders: Zero Gravity Not Working NTSC-U RS9E8P 3.56G the intro freeze on knuckles, and the final act of team babylon story also freezes too 2 12Jun2015
Sonic Unleashed Works NTSC-U RSVE8P 3.64G Works fine for me on v1.4, need a stable hard drive 1
Sonic Unleashed Works PAL RSVP8P 3.64G 0
Soul Calibur Legends Works NTSC-U RSLEAF 1.42G 0
Soul Calibur Legends Works PAL RSLPAF 1.44G 1
Space Camp Works NTSC-U RIYE52 0.97G 1 11Feb2010
Spectrobes: Origins Works PAL RXXP4Q 2.62G USB loader GX + cIOS rev14 0
Spectrobes: Origins Works NTSC-U RXXE4Q 4.03G 1
Speed Zone Works NTSC-U RZSEGJ 1.23G 1 11Feb2010
Spiderman 3 Works PAL RS3P52 3.11G 1
Spiderman: Friend or foe Works NTSC-U RFOE52 3.25G USB Loader GX 1.0, cios36 rev16 0
Spiderman: Shattered Dimensions Works NTSC-U SPDE52 2.95G Played through entire game with only two random freezes, fixed by reloading the game. 1 01Oct2010
The Spiderwick Chronicles Works/ Issues PAL R48P7D ??? v1.1 random freezing 0
Spongebob Squigglepants Works/ Issues NTSC-U SS8E78 2.83G Sometimes the nanogames inside the minigames take forever to start (maybe 10-15 sec.). Also, the IOS used is IOS56, FYI. 0 14Jun2012
Sponge Bob Squarepants: Creature from the Krusty Krab Works NTSC-U RQ4E78 2.03G 1 11Feb2010
Spongebob: Globs of Doom Works NTSC-U RUSE78 1.89G 1 11Feb2010
Spore Hero Works NTSC-U RQOE69 1.05G 3 11Feb2010
Spore Hero Works PAL RQOP69 0.89GB 3
Sports Island Works PAL RDXP18 0.38G 3 14Feb2010
Sports Island 2 Works PAL R2SP18 0.32G v1.5 0
Sports Party Works PAL RSUP41 1.39G Works on NTSC-J console with 'Force PAL-60'-setting in USB Loader GX and Gamel Language English. 0
Spyborgs Works PAL RSWP08 3.05G cIOS rev14 and USB Loader GX rev747 0
SpyFox Dry Cereal Works NTSC-U RDLE5G 0.29G 0 11Feb2010
Spyro: Dawn of the Dragon Works NTSC-U RO8E7D 3.73G Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36 0
Spy Games: Elevator Mission Works NTSC-U RECE6K 0.24G 2 13Feb2010
SSX Blur Works NTSC-U RSXE69 1.04G Select 'Alternate DOL' in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol 1 12Feb2010
SSX Blur Works PAL RSXP69 1.05G Select 'Alternate DOL' in game load and choose ssx.dol. / Cfg Usb Loader Options- Alt Dol: ssx.dol 3 12Feb2010
Star Trek: Conquest Works NTSC-U RTJE68 0.58G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0 11Feb2010
Star Wars: The Force Unleashed Works NTSC-U RSTE64 4.24G 1
Star Wars: The Force Unleashed Works PAL RSTP64 4.07G 2
Star Wars: The Force Unleashed 2 Works/ Issues PAL SF2P64 3.91GB Crashes (game still running, but no moves possible. need to reset wii) in the last part of chapter 5 +1 21Nov2010
Star Wars the Clone Wars: Lightsaber Duels Works NTSC-U RLFE64 4.02G Wii 4.2U Cfg USB Loader 52b w/ Defaults 0
Star Wars the Clone Wars: Lightsaber Duels Works PAL RLFP64 3.89G 1
Sudoku Ball - Detective Works PAL R9SPPL ??? 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI 0
Summer Sports: Paradise Island Works PAL ??? ??? v1.5 0
Summer Sports 2: Island Sports Party Works PAL ??? ??? v1.5 0
Super Fruitfall Works PAL RF4P6M 0.03G 1
Super Mario All Stars Works NTSC-U SVME01 0.02 GB Works fine from USB thumb drive. Cant get it to work from 2TB WD My book 2. Reset or black screen solved for Europe: switch video to PAL60. Some also have to Use 002 Error fix. Tested with loader gx, wiiflow and CFG loader 15Jun2013
Super Mario All Stars Works PAL SVMP01 0.02 GB 05Jul2011
Super Mario Collection 25th Anniversary Works NTSC-J SVMJ01 0.02G 1
Super Mario Galaxy Works NTSC-U RMGE01 3.27G 5 28Jan2011
Super Mario Galaxy Works PAL RMGP01 3.27G UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838) 7
Super Mario Galaxy 2 Works NTSC-U SB4E01 1.29G Use 002 Error fix 4 28Jan2011
Super Mario Galaxy 2 Works PAL SB4P01 1.34G 0 01Jul2010
Super Monkey Ball: Banana Blitz Works NTSC-U RSME8P 1.06G 1 11Feb2010
Super Monkey Ball: Banana Blitz Works PAL RSMP8P 1.05G 1
Super Paper Mario Works NTSC-U R8PE01 0.42G Works Amazing Using USB Loader! No Problem Until Now ;) 6
Super Paper Mario Works PAL R8PP01 0.41G 5
Super Smash Bros. Brawl Works NTSC-U RSBE01 6.93G Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15. 5
Super Smash Bros. Brawl Works PAL RSBP01 6.75G DVD-5 Version will also work. Needs to be loaded with Hermes IOS 222 to not freeze in Subspace Emisary Mode.Tested With cIOS 38 rev 17 + USB Loader GX rev919 and it works, no need to load IOS222 13
Super Swing Golf Works PAL R2PP99 3.20GSuper Swing Golf USA aka Pangya! Golf with Style EUR. 0
Super Swing Golf Works NTSC-U RPYE9B 3.46G Works on v1.5 with cIOS rev10 with alternative dol method. Super Swing Golf USA aka Pangya! Golf with Style EUR. 2
Super Swing Golf Season 2 Works NTSC-U R2PE9B 3.23GSuper Swing Golf Season 2 USA aka Super Swing Golf EUR 2
Super Truck Racers Works NTSC-U SN7PNG 1.20GTested in Neoggama and CFg usb loader 1 12Oct2011
Suzumiya Haruhi no Gekidou Works NTSC-J RHHJ8J 2.65G 1
Suzumiya Haruhi no Heiretsu Works NTSC-J R44J8P 2.73G v1.1 0


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Finally, an 'official' version.
The USB Loader GX team have released a 'big update' for their awesome loader GUI..

The USB Loader GX team (dimok, giantpune, nIxx, cyrex, Neorame, ardi, r-win and Cyan), have released a new version of their famous GUI made with the LibWiiGui by Tantric.
Of course, this one compiles all the recent changes from previous released revisions.
Check out the full changelog for the official Version 3.0:
USB Loader GX v3.0:
Released on 2012 05 12

USB Loader GX Version 3.0 introduces a new auto-update mechanism which is not compatible with old versions. (The old host is offline)
If you are still using an old version of USB Loader GX, you need to update manually.
Download the latest version or use our easy installer for Windows available on our website's Download page.
You can also check how to install or update manually on our Installation page
We are sorry for the inconvenience.
  • Added a new Layout: Channel grid mode! Channel grid displays games as channels and plays banner animations like the real Wii System Menu.
    Channel grid mode and banner animation requires AHBPROT flags to load resource files directly from your Wii.
    If you use an old HBC you should use our latest forwarder or update the HBC otherwise you wont have that support.
  • Added Channel launching from Emulated NAND. (big thanks to TriiForce guys and Miigotu)
  • Added GameCube games launching from SD Card through Dios Mios Lite (DML). (thanks to G0dLiKe, crediar, all DML devs and FIX94)
    Check DML website.
  • Added direct install/uninstall of WAD files to the Emulated NAND Channel path in the features settings menu.
  • Added a new icon in the toolbar to select the origin of the titles: Wii games, Channels from Wii, Channels from EmuNand, GameCube games.
  • Added the possibility to boot USB Loader GX without an HDD connected (It will fall back to 'Channel from Wii' title's origin).
  • Added an option to choose which Game Window mode to use between the old 'Rotating Disc' or the new 'Banner Animation'.
  • Added the favorite level setting to the game settings since it is no longer displayed when using 'Banner Animation' game window mode.
  • Added an option to adjust the screen size for overscan TVs (Use negative values to shrink the display).
  • Added display of game's size from Wii disc games on the game window prompt (Rotating disc mode only).
  • Added a button in the search window to switch between 'Beginning' and 'Content' search methods.
  • Added auto-complete function to the search window.
  • Added a new GUI numpad for entering numbers.
  • Added setting for tooltip delay time.
  • Added resize of widescreen screenshots to 768px width.
  • Added cover download for the currently inserted disc.
  • Added delete of full cover on art work uninstall and game uninstall.
  • Added a parental control option to block priiloader override on return to system menu.
  • Added a prompt asking for downloading new language files when trying to update and no language files exist yet.
  • Added translation parsing for rating descriptors and for genres from wiitdb.xml. Requires a one time update of wiitdb.xml for cache rebuild.
  • Added a new option to force reading the game's titles from disc header.
  • Added renaming of internal TitleID of all HBC versions to JODI for GameTDB to find it.
  • Added a cheat update button to re-download the cheat text file.
  • Added a cancel button to several progress bar windows: Game installation, NAND extraction, etc.
  • Added separate path and setting for Emulated NAND Saves and Emulated NAND Channels.
  • Added per game NAND emulation path setting.
  • Added Mii extractor and SYSCONF file extractor to Emulated NAND. It always overwrites old files.
  • Added automatic Mii extraction on save game extract if the Mii file does not exist yet on Emulated NAND.
  • Added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT. (thanks to davebaol)
  • Added a new feature to force aspect ratio on games/channels. (thanks to giantpune for help with disassembler)
  • Added Zelda Skyward Sword Alternative dol offset (PAL and NTSC-U) for automatic dol selection.
  • Added detection of enabled cheat codes from an already created .gct file.
  • Added support for 2 USB drives for d2x cIOS (Requires d2x v9+).
  • Removed buggy focus system completely and added support to control screen pointer with analog sticks from respective controllers if the wiimote is not pointing to the screen. Compatible with Nunchuk, Classic Controller and GameCube controller. A speed factor is available in the GUI settings.
  • Restructured game's settings for different types of games (Wii/GC/Channels).
  • Added auto position of progress window messages in vertical direction depending of how many are used at the same time.
  • If 'Titles from GameTDB' is not enabled the title will be read from the folder name if possible or from the game disc header.
    Title caching can still be used and is recommended in that case.
  • Settings title, keyboard text and key color can be changed by themes now.
  • Added optional background image for list/carousel/grid layouts (unused by default theme).
  • Use of old built-in font for credits window because it doesn't look good with the system menu one.
  • Removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason).
  • Improved detection of game partition when starting the loader without configs (fresh start).
  • Isfs is now initiated once and deinitiated when cleaning up only, instead of the whole init/deinit every single access.
  • Updated file system libraries.
  • Removed pngu which is not needed, changed screenshot function to use libgd instead
  • added init of network into background thread so it is cancelable and has a timeout
  • changed wifi gecko to UDP socket
  • Converted all ogg sounds from 44.1 khz to 48 khz.
  • Optimized use of memory:
    Sizes over 30kb go to mem2 now first till it runs out ; Avoid use of mem2 area used on IOS_Reload (first 2 mb) ; Change font character texture to I4 which uses half as much memory (less cache memory).
  • Changed update function to get the files from googlecode website, since old update host website isn't accessible anymore.
  • Fixed small scrollbar bug when having only 1 item.
  • Fixed reloading of cover image on game list when only 1 item is left after a change (e.g. filtering).
  • Improved calculation of progress speed. Now it is always the last 15 secs average instead of overall progress speed.
  • Fixed 'new' game showing even with a parental control setting.
  • Fixed removing of unused cached titles on wiitdb load.
  • Fixed ocarina codes when using more than 255 codes (brawl+) (untested).
  • Fixed bug where entering '-1' (Use global) for cIOS was not possible in game settings.
  • Fixed playback of some BNS banner sounds.
  • Fixed reloading into another IOS before launch of game.
  • Removed buggy lz77 implementation and use the one known working.
  • Fixed launching of dollz compressed dol files. (thanks FIX94)
  • Fixed reading game's titles from disc header on fat32/ntfs/ext.
  • Fixed crash on missing <app> tag on meta.xml files.
  • Forwarder: Fixed crash on drives with physical sector size > 512 bytes.
  • Forwarder: Fixed endless waiting for slow HDD. (thanks to FIX94)
  • Forwarder: Added missing ext2 unmount. (thanks to FIX94)
  • Supports new WiiMotion+ controllers by using latest libraries.
  • Lots of string handling improvements (thanks to gerbilsoft for his patch)
New Channel Grid Mode specific features
  • New settings section for all banner's settings.
  • Use of BNR (banner animation) cache setting to load banners and icon's animation faster. (Enabled by default. Takes ~35MB/100 Banners)
    Wii games/Channels also accept ID3.bnr for custom-made multi-region banners.
  • BNR cache path setting.
  • Pulsing 'new' icon on banner grid layout for new games.
  • Centering and size setting for banner's animation resources.
  • Channel's zooming speed setting.
  • Page's scrolling speed setting.
New GameCube specific features
  • Supports Dios Mios Lite (DML) v1.2+
  • Uses of a custom banner for GameCube games which loads the game's internal opening.bnr informations (big thanks to diddy from the wiithemeteam for creating the brlyt/brlan for the banner).
  • DML settings editable from the loader (global and per game settings).
  • Supported formats for GameCubes are ISO/GCM and GCRegEx.
  • Custom game paths. The following paths are accepted:
    1. configpath/ID6/
    2. configpath/ID6_Title/
    3. configpath/Title [ID6]/
    4. configpath/gamepath/ (slow loading speed)
Accepted game's filenames: title.iso, title.gcm, GAMEID6.iso, GAMEID6.gcm ​
  • DML cheats now work the same way as for other Wii games, gct goes to 'GCT Cheatcode Path' as GAMEID.gct
  • GameCube games copy from USB to SD on demand with choice menu to delete SD games to make space, If you want to use this feature then set the 'Main GC path' to USB and the 'SD GameCube path' to SD card.
    If duplicated games are detected on SD and USB, the games on SD will be prioritized.
  • Added GameCube disc dump functionality with multi-disc menu game selection, compress and align support (thanks to FIX94 and Overjoy for their disc dump sources on which this is based).
  • Use of the BNR cache path to load ID6.bnr or ID3.bnr if available for custom-made banners. (Loading only)
  • Video mode option to force interlace mode on GameCube.
  • Fixed force prog mode on DML 1.4
Official project Download links:
* USBLoaderGX_v3.0_IOS249.wad
* USBLoaderGX_v3.0_IOS249.dol

Our thanks to 'Gauss' for this news story!